the_dungeon_project issueshttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues2015-11-27T09:54:40+01:00https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/22MakeFile does not compile2015-11-27T09:54:40+01:00FardaleMakeFile does not compileThe make produce this error:
```
src/graphics/guiSkeleton/GUIPanel/ConfigurationPanel.java:3: warning: FuncFalse is internal proprietary API and may be removed in a future release
import com.sun.org.apache.xpath.internal.functions.F...The make produce this error:
```
src/graphics/guiSkeleton/GUIPanel/ConfigurationPanel.java:3: warning: FuncFalse is internal proprietary API and may be removed in a future release
import com.sun.org.apache.xpath.internal.functions.FuncFalse;
```
It appear with 581d5ecb0b365bf0f73d2ea0897414589979930c.Première version fonctionnelleHuot Mathieumathieu.huot@crans.orgHuot Mathieumathieu.huot@crans.orghttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/11Game crash2015-11-24T20:59:12+01:00FardaleGame crashHere what I have when I try the game after I select "play".
```
Exception in thread "AWT-EventQueue-1" java.lang.IllegalArgumentException: input == null!
at javax.imageio.ImageIO.read(ImageIO.java:1388)
at graphics.guiSkeleton.Dumm...Here what I have when I try the game after I select "play".
```
Exception in thread "AWT-EventQueue-1" java.lang.IllegalArgumentException: input == null!
at javax.imageio.ImageIO.read(ImageIO.java:1388)
at graphics.guiSkeleton.DummyForTest.DotyEntityDisplayer.<init>(DotyEntityDisplayer.java:29)
at graphics.guiSkeleton.DummyForTest.DotyEntity.<init>(DotyEntity.java:17)
at graphics.guiSkeleton.DummyForTest.DummyLocalCore.startGame(DummyLocalCore.java:55)
at graphics.guiSkeleton.GamePanel.initialise(GamePanel.java:53)
at graphics.guiSkeleton.GraphicsMaster.setGUIStateTo(GraphicsMaster.java:139)
at graphics.guiSkeleton.GraphicsMaster.changeGUIStateTo(GraphicsMaster.java:126)
at graphics.guiSkeleton.MainMenuPanel$1.actionPerformed(MainMenuPanel.java:213)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2022)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2348)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:402)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:252)
at java.awt.Component.processMouseEvent(Component.java:6535)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3324)
at java.awt.Component.processEvent(Component.java:6300)
at java.awt.Container.processEvent(Container.java:2236)
at java.awt.Component.dispatchEventImpl(Component.java:4891)
at java.awt.Container.dispatchEventImpl(Container.java:2294)
at java.awt.Component.dispatchEvent(Component.java:4713)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4888)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4525)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4466)
at java.awt.Container.dispatchEventImpl(Container.java:2280)
at java.awt.Window.dispatchEventImpl(Window.java:2750)
at java.awt.Component.dispatchEvent(Component.java:4713)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:758)
at java.awt.EventQueue.access$500(EventQueue.java:97)
at java.awt.EventQueue$3.run(EventQueue.java:709)
at java.awt.EventQueue$3.run(EventQueue.java:703)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:86)
at java.awt.EventQueue$4.run(EventQueue.java:731)
at java.awt.EventQueue$4.run(EventQueue.java:729)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:728)
at org.GNOME.Accessibility.AtkWrapper$5.dispatchEvent(AtkWrapper.java:697)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:116)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:105)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:101)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:93)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:82)
```Première version fonctionnellehttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/10exit doen't not exit the game2015-11-23T15:11:51+01:00Fardaleexit doen't not exit the gameOn the first screen of the game. If you click on exit it does not close the game. The windows close but the process keep running.On the first screen of the game. If you click on exit it does not close the game. The windows close but the process keep running.Première version fonctionnellehttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/73Make abilities work in multiplayer2018-01-24T06:58:11+01:00BogdanMake abilities work in multiplayerThis problem has been known for a while, buy maybe someone can do a quick fix for the presentation?
The problem is that when you want to attack with a fireball, the EffectBuilder wants a relayer that only exists on the client side. I th...This problem has been known for a while, buy maybe someone can do a quick fix for the presentation?
The problem is that when you want to attack with a fireball, the EffectBuilder wants a relayer that only exists on the client side. I think a quick "if" will solve this problem.https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/72Project doesn't compile2018-01-24T06:58:08+01:00ChouasneProject doesn't compileHello,
I was about to admire our great work but I can't compile the project. I get the error in ServorConnectionTest.
Error:(151, 19) java: cannot access org.hamcrest.Matcher
class file for org.hamcrest.Matcher not found
I hope it...Hello,
I was about to admire our great work but I can't compile the project. I get the error in ServorConnectionTest.
Error:(151, 19) java: cannot access org.hamcrest.Matcher
class file for org.hamcrest.Matcher not found
I hope it has been added after midnight!
Myriam BegelMyriam Begelhttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/71No more system.out.println2018-01-24T06:58:09+01:00Myriam BegelNo more system.out.printlnI implemented the logging system, I replace all the system.out.println in all the classes by logging on monday so please only use logging now !!!
I don't want to spend hours that night again trying to find the few println that have bee...I implemented the logging system, I replace all the system.out.println in all the classes by logging on monday so please only use logging now !!!
I don't want to spend hours that night again trying to find the few println that have been added since monday. There are logging examples everywhere, it is really easy to use.
So please change it ...https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/70For IA not really issue2018-01-24T06:58:11+01:00Etienne ToussaintFor IA not really issueAs requested, a new ability which prevent same faction entity to hurt themself as been added. As requested, a new ability which prevent same faction entity to hurt themself as been added. https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/69Break term_app2018-01-24T06:58:11+01:00Etienne ToussaintBreak term_appSince last update on entity_displayer you called swing api (Buffered_Image) within terminal used fonction causing a java app to open.Since last update on entity_displayer you called swing api (Buffered_Image) within terminal used fonction causing a java app to open.https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/68IA's are blocked!2018-01-24T06:58:09+01:00ChouasneIA's are blocked!Yup! neither moving nor attackingYup! neither moving nor attackingLouis CohenLouis Cohenhttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/67Problem with the actions (core/gamestate)2018-01-24T06:58:09+01:00ChouasneProblem with the actions (core/gamestate)Hi,
I'm trying to color the entity red when it is hit.
I have tested my coloring function, but characters are not being coloured.
It seems like the "HIT" action is never used.
Can anyone put HIT in this ActionVector of an entity whe...Hi,
I'm trying to color the entity red when it is hit.
I have tested my coloring function, but characters are not being coloured.
It seems like the "HIT" action is never used.
Can anyone put HIT in this ActionVector of an entity when it is hit?
Thanks !
https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/66Map change2018-01-24T06:58:11+01:00Arnaud GuerquinMap changeWhen stairs are used, the displayed map is wrong.
(remercie thomas pour que cela te soit attribué)When stairs are used, the displayed map is wrong.
(remercie thomas pour que cela te soit attribué)Colin ThomasColin Thomashttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/65RelayerEntity2018-01-24T06:58:09+01:00Arnaud GuerquinRelayerEntityWhat the hell is this ? Why is the code of relayer duplicated in TWO exact classes ?What the hell is this ? Why is the code of relayer duplicated in TWO exact classes ?https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/64AbilityList in Entity2018-01-24T06:58:09+01:00Arnaud GuerquinAbilityList in EntityI just saw that Ability went from the character to any entity. Why is it ?I just saw that Ability went from the character to any entity. Why is it ?https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/63about my "Can't add stairs entity to the gamecontent" commit2018-01-24T06:58:09+01:00Theodore Lopezabout my "Can't add stairs entity to the gamecontent" commitHi, I ve added 2 commented lines to the project :
//stairs = SpeciesArray.create(posX, posY, 50, "Stairs", "Stairs");
//addTriggerToCheck(stairs);
when i uncomment them I have the error :
GRAVE: java.io.NotSerializableExcepti...Hi, I ve added 2 commented lines to the project :
//stairs = SpeciesArray.create(posX, posY, 50, "Stairs", "Stairs");
//addTriggerToCheck(stairs);
when i uncomment them I have the error :
GRAVE: java.io.NotSerializableException: core.gamestate.Trigger
Exception in thread "Thread-6" java.lang.AssertionError: networks: Please don't try to use unserializable objectscore.event.MapInit@751607c3
at network.innershell.LocalConnection.sendEvent(LocalConnection.java:49)
It means that MapInit is no longer Serializable. I don't understand it all. Does someone can explain me why adding an entity makes it the case, or resolve the issue ?Theodore LopezTheodore Lopezhttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/62Fireball issues (not moving and no collision)2018-01-24T06:58:09+01:00Theodore LopezFireball issues (not moving and no collision)Fireball not moving when character not moving while throwing it.
Also it does not collide when it encounters an entity.
I ll try to work on it.Fireball not moving when character not moving while throwing it.
Also it does not collide when it encounters an entity.
I ll try to work on it.https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/61The 4th ability throw an odly not caught exception2018-01-24T06:58:09+01:00Theodore LopezThe 4th ability throw an odly not caught exceptionThe 4th ability with the shield picture activated when pressing 'R' make the program throws a (mispelled) exception : EntityNotFoundExeption.
I think it should be caught in AbilityEvent.execute but it isn't and so it crashes the game.The 4th ability with the shield picture activated when pressing 'R' make the program throws a (mispelled) exception : EntityNotFoundExeption.
I think it should be caught in AbilityEvent.execute but it isn't and so it crashes the game.https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/60Stairs generate new Map2018-01-24T06:58:09+01:00Lucas DelcrosStairs generate new MapJust have to re-call MapGeneration.mapGeneration when collision happens Just have to re-call MapGeneration.mapGeneration when collision happens Theodore LopezTheodore Lopezhttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/59Add a Boss and more Entities2018-01-24T06:58:09+01:00Lucas DelcrosAdd a Boss and more EntitiesHello,
There still is not a lot of different entities, can graphic group add more sprites and core make simple implementations ? Also I think It would be since too have a bigger monster in the stairs room as a Boss.
Hello,
There still is not a lot of different entities, can graphic group add more sprites and core make simple implementations ? Also I think It would be since too have a bigger monster in the stairs room as a Boss.
https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/58Lack of key in configuration panel2018-11-21T17:18:54+01:00FardaleLack of key in configuration panelThe configuration panel is restrictive regarding the keys allowed. For example the arrow are not a option.
The configuration panel is restrictive regarding the keys allowed. For example the arrow are not a option.
Huot Mathieumathieu.huot@crans.orgHuot Mathieumathieu.huot@crans.orghttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/57Entities are being generated on top of lava.2018-01-24T06:58:09+01:00BogdanEntities are being generated on top of lava.![Screenshot__9_](https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/uploads/bf03de6af2b04274da92f4af6b3ec005/Screenshot__9_.png)
![Screenshot__9_](https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/uploads/bf03de6af2b04274da92f4af6b3ec005/Screenshot__9_.png)
Lucas DelcrosLucas Delcros