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  • Thomas Dupriez's avatar
    Graphics/Map_Generation: Defined class MapDrawer to draw BufferedImage... · a2fa5e8a
    Thomas Dupriez authored
    Graphics/Map_Generation: Defined class MapDrawer to draw BufferedImage instances out of Map instances. Architecture for assigning sprites to tiles designed: There will be multiple subclasses of the Tile class (1 for each sprite). Each such subclass must in its constructor, fill its "Sprite" field with an instance of the Sprite class, OBTAINED FROM the singleton class SpriteLoader..
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