Commit ca539b57 authored by Chouasne's avatar Chouasne

Corrected the code for getting red when HIT and optimisation

parent 00af072c
...@@ -18,6 +18,7 @@ import graphics.guiSkeleton.*; ...@@ -18,6 +18,7 @@ import graphics.guiSkeleton.*;
import graphics.guiSkeleton.entityDisplayer.HealthBarDisplayer; import graphics.guiSkeleton.entityDisplayer.HealthBarDisplayer;
import graphics.guiSkeleton.mapManagement.*; import graphics.guiSkeleton.mapManagement.*;
import graphics.guiSkeleton.sprites.Animation; import graphics.guiSkeleton.sprites.Animation;
import graphics.guiSkeleton.sprites.EntityAnimation;
import graphics.ingame_input_listener.Input; import graphics.ingame_input_listener.Input;
import logging.Logging; import logging.Logging;
...@@ -172,6 +173,7 @@ public class GamePanel extends GUIPanel implements GameContentMapChangeListener, ...@@ -172,6 +173,7 @@ public class GamePanel extends GUIPanel implements GameContentMapChangeListener,
/** Update the Animations **/ /** Update the Animations **/
Animation.updateAnimation(); Animation.updateAnimation();
EntityAnimation.updateAnimation();
synchronized (LocalGameLoop.getInstance()) synchronized (LocalGameLoop.getInstance())
{ {
......
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