the_dungeon_project issueshttps://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues2018-01-24T06:58:11+01:00https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/73Make abilities work in multiplayer2018-01-24T06:58:11+01:00BogdanMake abilities work in multiplayerThis problem has been known for a while, buy maybe someone can do a quick fix for the presentation?
The problem is that when you want to attack with a fireball, the EffectBuilder wants a relayer that only exists on the client side. I th...This problem has been known for a while, buy maybe someone can do a quick fix for the presentation?
The problem is that when you want to attack with a fireball, the EffectBuilder wants a relayer that only exists on the client side. I think a quick "if" will solve this problem.https://gitlab.crans.org/genie_logiciel_2015/the_dungeon_project/-/issues/41Single instance of GameContent instead of two2018-01-24T06:58:11+01:00Arnaud GuerquinSingle instance of GameContent instead of twoAs of now in single player, the same GameContent is shared between the "Client" and the "Server". It means that only ONE GameContent is created and that each event is executed twice on this GameContent.
This explains why instead of remo...As of now in single player, the same GameContent is shared between the "Client" and the "Server". It means that only ONE GameContent is created and that each event is executed twice on this GameContent.
This explains why instead of removing 4 damages, an attack removes 8.