Commit cb9fae54 authored by pa's avatar pa

Changed fire rate of towers

parent afcfd987
......@@ -2,7 +2,7 @@
Ennemy::Ennemy(TextureHolder const& textures) : Alive(Agent::Tower,textures,5,Entity::Ennemy),
mIsQ(true), mIsW(true){
mQCD = sf::seconds(8.f);
mQCD = sf::seconds(6.f);
markForReset();
}
......
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