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L3 - Projet programmation 2
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This is an archived project. Repository and other project resources are read-only.
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v-lafeychine
L3 - Projet programmation 2
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260bee46a68c981e9290ca8f4e76ee243fa4450e
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Branches
9
17-add-effects-to-capacities
17-add-effects-to-capacities-2
21-documentation
27-implement-trainer-strategies
3-internationalization-i18n
34-add-type-information-on-opponent-pokemon
42-protobuf
48-server-backend-2
main
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Created with Raphaël 2.2.0
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Pokemon choice : add text line
main
main
Pokemon choice : functionnal
WIP Pokemon choice
Pokemon factory corrected
New pokemons
New capacities
functionnal skin choice
Network: Add battle
Early battle handling
Refactor: Remove Battle class + Prepare for Network handling
Refactor: Only one Pokemon + Improve player movement
Fix: Disconnection/Despawn + Multiple connections
Server: Refactor
snow fall added during winter
color mask corrected
Statue texture added
Atmosphere tests removed
Night time added
correction texture player 2
season changer added
Prepare for rebase main...
new snow tiles
WIP add night
WIP add new atmosperes
snow for soutenance
Server: Add spawn/unspawn
Server: Add map collisions
Update Makefile
Server: Add client move
Update Makefile: Add client/server
Early client<>server connection
Server: Refactor using TcpSocketRequest
Bump SFML + Add network engine + Improve client/server
Client: Early handling response in Engine
Server: Better handling request
Improve protocol: Add ID + ClientData/ServerData
Refactor: Server
Update protocol
Server: Add early Client + Server
Server: Move into server folder
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