... | @@ -16,8 +16,8 @@ Several enums are used as keys in the factory patterns implemented in the Abilit |
... | @@ -16,8 +16,8 @@ Several enums are used as keys in the factory patterns implemented in the Abilit |
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* EffectKey: bound to EffectGenerators (see below) in EffectFactory.
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* EffectKey: bound to EffectGenerators (see below) in EffectFactory.
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**Important**:
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**Important**:
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* Abilities can only be attached to Characters
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* **Abilities can only be attached to Characters**
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* Abilitites and Effects can only impact Characters
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* **Abilitites and Effects can only impact Characters**
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### 2) The plan of this page
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### 2) The plan of this page
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* I) Overview
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* I) Overview
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